

Increasing the number of Socialite units results in an additional granted bonus. The unit standing in the spotlight gains bonus effects based on the number of Socialite units that are on the battlefield. Upon a Socialite unit getting put on the board, a spotlight is revealed. There are two new Socialite champions in Set 6.5 and a fifth breakpoint has been added. At the start of combat, the Mastermind trait grants the two allies directly in front of Silco a portion of their maximum mana. Mastermind the TFT Set 6.5 trait for Silco.

Striker units gain bonus attack damage that increases at breakpoints 3/5/6. The five TFT Set 6.5 Striker champions are Jarvin IV, Rek’Sai, Gnar, Sivir, and Irelia.

Set 6.5 TFT Debonair champions gain bonus health and ability power that increases at breakpoints 3/5/7. Eight: Every two seconds, 170 magic damage.Six: Every four secnds, 100 magic damage.Four: Every six seconds, 50 magic damage.Two: Every eight seconds, 20 magic damage.Set 6.5 Hextech TFT champions are Jarvin IV, Nocturne, Sejuani, Swain, Lucian, Alistar, and Sivir. The shield doesn’t stack and the frequency of pulses increases at breakpoints 2/4/6/8. While the shield is active, Hextech champions deal additional bonus magic damage on hit. At the start of combat and every few seconds thereafter, the Hexcore sends out a pulse that grants a four-second 140/180/400/600 shield.
